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HomeUtilitiesTutorials3D DemosGraphics CardsForumsAboutFurMarkCurrent Version: 1.14.1»FurMark homepage»FurMark 1.9.x SubmissionsGPU Caps ViewerCurrent Version: 1.21.1»GPU Caps Viewer homepage»GPU DB SubmissionsPhysX FluidMarkCurrent Version: 1.5.2»FluidMark homepage»FluidMark 1.4.x SubmissionsGeeXLabCurrent Version: 0.4.0»GeeXLab homepage»GeeXLab OverviewGPU SharkCurrent Version: 0.9.1»GPU Shark homepageTessMarkCurrent Version: 0.3.0»TessMark homepageShaderToyMarkCurrent Version: 0.3.0»ShaderToyMark homepage»ShaderToyMark ScoresBlogs»JeGX's HackLabGeeks3D's Articles»GPU Memory Speed Demystified»Multi-Threading Programming Resources»GeForce and Radeon OpenCL Overview»How to Get your Multi-core CPU Busy at 100%»How To Make a VGA Dummy Plug»Night Vision Post Processing FilterDemoniak3DCurrent Version: 1.23.0»Demoniak3D»Download»Libraries and Plugins»Demos»Online Help - Reference Guide»Codes SamplesLanguageLanguage:EnglishFrançais3D Graphics Search Engine:oZone3D.Net - Latest NewsGPU Caps Viewer 1.21.0 Released August 27, 2014, 11:33:01 AM by JeGXComplete story and downloads: http://www.geeks3d.com/20140827/gpu-caps-viewer-1-21-0-graphics-card-utility-opengl-opencl/0 comments | Write CommentGPU Shark 0.9.0 Released August 27, 2014, 11:32:12 AM by JeGXComplete story and download: http://www.geeks3d.com/20140827/gpu-shark-0-9-0-released/ 0 comments | Write Comment Particle Billboarding with the Geometry Shader (GLSL) August 27, 2014, 11:31:08 AM by JeGX Complete article:- http://www.geeks3d.com/20140815/particle-billboarding-with-the-geometry-shader-glsl/French version:- http://www.geeks3d.com/3dfr/20140814/rendu-de-particules-billboarding-geometry-shader-glsl-opengl-tutorial/ 0 comments | Write Comment Simple Billboarding Vertex Shader (GLSL) August 27, 2014, 11:29:51 AM by JeGX Complete article:- http://www.geeks3d.com/20140807/billboarding-vertex-shader-glsl/ 0 comments | Write Comment GPU Buffers: Introduction to Uniform and Shader Storage Buffers August 27, 2014, 11:28:29 AM by JeGX Introduction to OpenGL 4.3 Shader Storage Buffers Objects:- http://www.geeks3d.com/20140704/tutorial-introduction-to-opengl-4-3-shader-storage-buffers-objects-ssbo-demo/French version: - http://www.geeks3d.com/3dfr/20140704/tutorial-introduction-shader-storage-buffers-objects-opengl-4-3/Introduction to OpenGL 3.1 Uniform Buffers Objects:- http://www.geeks3d.com/20140704/gpu-buffers-introduction-to-opengl-3-1-uniform-buffers-objects/French version:- http://www.geeks3d.com/3dfr/20140703/uniform-buffers-objects-opengl-31-tutorial/ 0 comments | Write Comment Introduction to OpenGL 4 Shader Subroutines August 27, 2014, 11:25:12 AM by JeGX OpenGL 4 shader subroutines tutorial: - http://www.geeks3d.com/20140701/opengl-4-shader-subroutines-introduction-3d-programming-tutorial/French version:- http://www.geeks3d.com/3dfr/20140701/tutorial-introduction-shader-subroutines-opengl-4-0/ 0 comments | Write Comment Lorenz Attractor (Butterfly Effect) August 27, 2014, 11:23:03 AM
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