jfall.net
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Joel Fällbom3D-ARTIST Current-gen Lowpoly Resume LinkedIn Email ©2015 Joel Fällbom unless stated otherwise. The Showdown Effect DLC. TOS-1 Turret. 3400 tris. 3 x 1024 textures. Zbrush WIP, Motorbike concept by Digital tutors, squirrel concept by Emil Kanter Random hard edge/organic sculpting. Wall-E in game model 9906 tris. Functional wheels. 3 x 1024 diffuse/normal. 3x 512 specular maps. 1 x 512 diffuse/normal/spec for the track for uv-animations. Sci-fi game enviroment video. Sci-fi hospital All meshes are based on a high polygon model. Full scene about 18 500 tris. 1024 textures on most objects depending on size. Fantasy Scythe 1700 tris. 2 x 1024. Normal. Diffuse (Spec in alpha). Game-objects Showreel. In game character Main enemy in the game AltruEgo 4150 tris. . 1 x 1024 diffuse/normal. 1x 512 specular maps. High polygon for normal map baking Mix of hard edge and organic highpolygon objects Random 2D concepting ..
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