网站综合信息 www.elindabay.com
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    • maps and mapping maps and mapping by deborah chancellor maps and mappi 
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    • 域名年龄:15年7个月9天  注册日期:2009年12月16日  到期时间:2015年12月16日
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    域名年龄: 15年7个月9天
    注册时间: 2009-12-16
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    注 册 商: GODADDY.COM, LLC

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    抓取时间:2015年09月05日 19:07:24
    网址:http://www.elindabay.com/
    标题:Maps Atlases Globes!
    关键字:maps and mapping,maps and mapping by deborah chancellor,maps and mapping ks1,maps and mapping ks2,maps and mapping techn
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    Maps Atlases Globes!Find Maps Atlases Globes!!HomeContactPrivacyT&CMaps And MappingAuthor: adminHalo: Reach Multiplayer Guide: Maps and Recipes for Ultimate DominationHalo: Reach Multiplayer Guide Elite Slayer In the new Elite Slayer (aka Covy Slayer) mode, all players are Covenant Elites and choose between two classes, Warrior and Zealot. The classes are identical except for the starting weapon: Warriors get a plasma rifle, while Zealots get a needler rifle. Otherwise, both classes have the combat roll power and spawn with two plasma grenades. Covenant weapons (needler, bitches!) are scattered generously throughout the map, so don’t sweat the choice of loadout here too much. As an Elite, you move much faster and jump higher than a Spartan, giving Elite Slayer a faster, more fluid feel. This difference will factor heavily into Spartan vs. Elite game modes, which should be made available soon.Halo: Reach Multiplayer Guide StockpileTeams compete to collect neutral flags scattered around the map. Points are not scored instantly, instead all flags in a team’s scoring circle are “collected” every 60 seconds. This gives you the opportunity to steal flags from the other team’s base before they’ve been counted.Have two people collect flags while two defend. Collectors should choose Scout and Airborn. Defenders should take Guard and Airborn. While the collectors do their thing, the Airborn defender should pick up a good ranged weapon and the Guard should grab a close weapon like the gravity hammer or shotgun. The Guard should hide in or near the collection point while the Airborn defender perches nearby.Anyone who makes it past the Airborn defender should be easy work for the Guard. Meanwhile, the collectors should be grabbing every flag they can get a hold of. One or both of the collectors can switch to Stalker if needed to get in and steal flags from the other team. If you’re dominating with this strategy, go ahead and use three collectors and one defender.Halo: Reach Multiplayer Guide HeadhunterPart of the free-for-all playlist, Headhunter tasks players with collecting flaming skulls, which are then turned in at either of two collection points on the map. The collection points move periodically, adding a dimension of fun/frustration to the already frantic gameplay. If you kill another player, he’ll drop all the skulls he’s carrying. Players are flagged with the number of skulls they’re carrying, so you quickly become a target if you’re hauling around a big payload.Guard and Stalker are practically useless; you’ll want to stick with Airborn and Scout so you can get around the map quickly. Unlike team objective games, you hang onto your skulls when you activate your armor power so keep moving. You can often pick up easy skulls by taking up a position near the collection point and picking off players rushing to score. Also, don’t forget to stop and look around for skulls oth

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