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    • 域名年龄:26年11个月9天  注册日期:1999年03月17日  到期时间:2015年03月17日
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    gdse.com

    域名年龄: 26年11个月9天
    注册时间: 1999-03-17
    到期时间: 2015-03-17
    注 册 商: FASTDOMAIN, INC.
    注册邮箱: support
    联系电话: +1.9024751382

    获取时间: 2015年02月09日 22:28:17
    Domain Name: GDSE.COM
    Registrar: FASTDOMAIN, INC.
    Sponsoring Registrar IANA ID: 1154
    Whois Server: whois.fastdomain.com
    Referral URL: http://www.fastdomain.com
    Name Server: NS1.BLUEHOST.COM
    Name Server: NS2.BLUEHOST.COM
    Status: clientTransferProhibited http://www.icann.org/epp#clientTransferProhibited
    Updated Date: 2014-03-18
    Creation Date: 1999-03-17
    Expiration Date: 2015-03-17

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    Domain Name: GDSE.COM
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    Registrar URL: http://www.bluehost.com/
    Updated Date: 2014-03-18T04:01:21Z
    Creation Date: 1999-03-17T05:00:00Z
    Registrar Registration Expiration Date: 2015-03-17T04:00:00Z
    Registrar: FastDomain Inc.
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    Registrar Abuse Contact Email: support
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    抓取时间:2016年09月21日 01:08:44
    网址:http://www.gdse.com/
    标题:Dungeon Crawl Software | Adventure Begins Here
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    Dungeon Crawl SoftwareAdventure Begins HereAboutGamesDuskbringer’s DawnThe Rogue PrinceGame DevelopmentCreative DevelopmentEngines2D vs 3D for Duskbringer19 Apr 2012 - DCS When I first thought of the concept for Duskbringer, I wanted to make it in the retro styles of Lands of Lore, Eye of the Beholder and other dungeon crawling classics.  But when the engine I was using had issues with 3D not being as easy to use as I had hoped, I looked at [ ... ]Category: Duskbringer, GamesComments offTwilight Approaches19 Jul 2011 - DCS Progress on Duskbringer’s Dawn is going well. Initially, the engine was suppose to be similar to Lands of Lore. It was going to be 2D and very retro. However, with some help from the development community, a 3D engine with movement similar to Eye of the Beholder and Lands of Lore has been created. The [ ... ]Category: Duskbringer, GamesComments offDuskbringer’s Dawn05 May 2011 - DCS Ever since I played The Bard’s Tale in the late 80’s, I was hooked on computer RPGs. Then came Dungeon Master, Eye of the Beholder and Lands of Lore. I was completely mesmerized by this style. So for a long time, I have wanted to create an RPG in the same vein. However, the interfaces [ ... ]Category: Duskbringer
    Tags: duskbringer Comments off
    AGS has gone Open Source
    05 May 2011 - DCS 
    Adventure Game Studio has opened the source code for the editor and now the engine as well. This is excellent news as it means ports can be created for OS X and other platforms that previously were not available. AGS is an excellent game engine designed mainly for adventure games. It is the engine that [ ... ]
    Category: Announcements, Rogue Prince
    Comments off
    New Art Pipeline
    01 Mar 2011 - DCS 
    For years, I have used Poser and Hexagon as my render platform and modeller.  Today, I purchased Modo 501 to take care of the modelling and possibly some of the rendering.  Its rendering engine is far superior to Poser in many ways.  As I learn more about it, I will be using Modo more and [ ... ]
    Category: Announcements
    Tags: modo Comments off
    A Prince Amongst Thieves
    25 Feb 2011 - DCS 
    “The Rogue Prince” is progressing well.  The story and dialog are mostly written.  A good chunk of the graphics for Chapter 1 is done.  I’m just working on the engine itself.  I had a long struggle with deciding on which game engine I wanted to use.  Since this is an adventure game, Adventure Game Studio [ ... ]
    Category: Games, Rogue Prince
    Tags: rogue prince Comments off
    Welcome
    07 Feb 2011 - DCS 
    Dungeon Crawl Software just moved to a new host.  There may be some mild interruption at first.  However, we hope that our new hosting provider will be both faster and more secure.  Please stay tuned for any updates on our games.
    If you are looking for Poser artwork by Redspark, you can find his work at [ ... ]
    Category: Announcements
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