intrepidstudios.com
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HomeAboutTeamOur FutureCareersLEADING THE CHARGEFounded in 2015, Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG, Ashes of Creation. Based in beautiful Southern California, Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry. Passion and dedication are the key components for our recipe of success. At the heart of our motivation and commitment, is our amazing community and their awe-inspiring support for everyone at Intrepid.MEET INTREPID STUDIOSWHERE WE COME FROMIntrepid Studios was founded by Steven Sharif and John Moore, passionate gamers and successful entrepreneurs, who took their knowledge of business and passion for games and set out on a mission to make a gaming company that would build the games players want. Steven Sharif, set out to bring aboard a team of industry veterans, with a clear vision for the company’s first project. These titans of the industry hail from many backgrounds, but all share two common threads: AAA MMORPG development experience, and a passion for building the games players want.VALUESEveryone at Intrepid is focused on building games that help bring people together. Part of what makes us who we are is that ability to connect with others, and we adhere to this design principle throughout our development process. Since the beginning, Intrepid has held to the philosophy of making games with no pay-to-win or cash grab elements – we respect our players and believe that these tactics aren’t necessary if we simply build games that players want to play. That philosophy, combined with a commitment to transparency and communication with our community, reflects the most important values that we as developers can uphold.FAMILYThe gaming industry can be a turbulent storm of hiring cycles and layoffs. We’ve set out to do something different, to break this cycle and create an independent studio capable of withstanding the chaos of this industry. We’ve brought on-board a team of professionals that hold a diverse set of skills, and who all share a singular goal: making fun games. The studio is designed to be an open place for collaboration and communication, a place that is conducive to team building and success. Our goal is to build a family that will laugh together, play together, succeed together, and stay together.TEAMSteven SharifCreative DirectorJohn MoorePresident / COOJeff BardLead Game DesignerAkil HooperLead Technical DesignerMark StorchLead ArchitectKevin McPhersonLead ProgrammerMichael BaconLead Environment ArtistChris AtkinsLead Character ArtistChris MyersLead AnimatorBryan LangfordLead ProducerPeter PiloneSenior ProducerJonathan LienSenior ProducerMichael RocaSenior ProgrammerRussell PeltzSenior Gameplay EngineerMitch EvansSenior Gameplay EngineerAaron BartholomewSr. Platform EngineerAlex KhudoliyProgrammerEric KinneyProgrammerJason CrawfordSenior Network EngineerCraig CarlsonTools EngineerKevin ZhenBuild EngineerG
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