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PPSSPP
A PSP emulator.
1.0.1 is out!
Download »
Buy PPSSPP Gold
Follow @PPSSPP_emu
Play your PSP games in HD!
PPSSPP can run your PSP games on your PC in full HD resolution, and play them on Android too. It can even upscale textures that would otherwise be too blurry as they were made for the small screen of the original PSP.
Even on modern Android phones and tablets, you can often run at double the original resolution.
HD Screenshots »
Enhance your experience!
Play in HD resolutions and more
Play on a tablet for big-screen mobile gaming
Customize on-screen touch controls or use an external controller or keyboard
Save and restore game state anywhere, anytime
Crank up the anisotropic filtering and texture scaling
Continue where you left off by transferring saves from your real PSP
Free & Open Source
PPSSPP is an open source project, licensed under the GPL 2.0 (or later). Anyone is welcome to contribute improvements to the code. Partly thanks to such contributions, PPSSPP's compatibility is steadily increasing, letting us all play our PSP games on the devices of our choice.
Development » GitHub »
News
February 26, 2015: PPSSPP 1.0.1 is out!
1.0 shipped with broken scrolling in the savestate list, that and a few other small bugs are now fixed in 1.0.1.
Bugfixes like the save state scroll issue, cosmetic issues like overscroll
Some cheat code bugfixes
Adler32 and Mersenne Twister modules added (fixes some obscure games)
Fix for Jak & Daxter slowdown
Graphics hack for Phantasy Star Portable 2 for Direct3D9
Fix compatibility with some PowerVR devices broken since v0.9.5-959-g4998044
Download PPSSPP 1.0.1!
Buy PPSSPP Gold 1.0.1!
February 1, 2015: 1.0!
Finally, 1.0 is out, with a ton of new improvements! Note that it can take a while for it to become available in the Play store, depending on your location and Google's datacenters.
Full improvements list:
Many, many bug fixes in JIT and elsewhere, improving compatibility
Proper fix for Zenfone and related devices
Direct3D 9 supported as a rendering backend on Windows, helps on old GPUs and can be faster than OpenGL in many cases
You can now create specific configs per game
FPU rounding modes much better supported, fixes the Peace Walker boss that was undefeatable. NOTE: This breaks saves in Gods Eater - you must turn off the better rounding, load your save game, turn it on and save.
The JIT now uses SSE on x86, improving speed considerably. This does not affect ARM devices, that's for the next version or two.
Improved audio output code on both Windows and Android, reducing audio latency on Windows and on some Android systems
FFMPEG upgraded, fixed some music hangs ("GHA phase shifts")
Some Ad Hoc improvements, coldbird.net is now default adhoc server. Ad Hoc still unfinished and hard to use.
Graphics fixes: Bezier/spline drawing fixes, vertex position fixes, DanganRonpa on Adreno fixed, flat shadin
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